User Tools

Site Tools


annyrion_colonist_-_eisshari_coalition

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
annyrion_colonist_-_eisshari_coalition [2011/08/19 01:15] – [Location] hagalazannyrion_colonist_-_eisshari_coalition [2011/10/11 02:49] (current) abiri
Line 1: Line 1:
-//(Note: This page is less concerned with the history of the Coalition, and instead is intended to focus on its existence as a faction.  The actual history of Annyrion and its colonies can be found [[History of Annyrion|here]].  Anyone wishing to create a character whose paygrade is above E2 must be approved by staff. - Hagalaz)//+//(Note: This page is less concerned with the history of the Coalition, and instead is intended to focus on its existence as a political entity.  The actual history of Annyrion and its colonies can be found [[History of Annyrion|here]].  Anyone wishing to create a character whose paygrade is above E2 must be approved by staff. - Hagalaz)//
  
 ====== Location ====== ====== Location ======
Line 15: Line 15:
 The Chancellor is the simple-majority-elected leader of the Coalition and serves as the civilian commander-in-chief of the Coalition's aerospace defense force and Peacekeepers.  He is responsible for enforcing laws passed by the Council, and for nominating individuals to lead the various departments of the Coalition bureaucracy, such as the Minister of Intelligence and the three senior members of the Ministry of Defense who serve as the Joint Chiefs of Staff. The Chancellor is the simple-majority-elected leader of the Coalition and serves as the civilian commander-in-chief of the Coalition's aerospace defense force and Peacekeepers.  He is responsible for enforcing laws passed by the Council, and for nominating individuals to lead the various departments of the Coalition bureaucracy, such as the Minister of Intelligence and the three senior members of the Ministry of Defense who serve as the Joint Chiefs of Staff.
    
-===== Alliances =====+====== Society and Customs ====== 
 +Annyrion's northern continent was originally populated entirely by colonists (assuming, of course, one ignores the indigenous species) and their can-do, "we'll make this work" attitude is still present today.  For instance, when an elevator is down for maintenance, locals shrug their shoulders and take the stairs, even offering to assist those who may not be able to make the climb themselves.  While they embrace technology and all of its benefits, they are certainly capable of functioning without it, and have been since the colonization began decades ago. 
 +  
 +Tourists visiting Annyrion for the first time may be surprised at the unusual blend of people - businessmen in three-piece suits, spacers taking a break downside after a cargo run, farmers, technicians, and shopkeepers - and how well they interact, regardless of occupation.  Everyone in Inaria is believed to have something to contribute to society, and those who aren't contributing or haven't yet contributed generally find themselves being nudged in what the locals believe to be the "right direction" Unemployment is practically unheard of, and someone who lacks work is assumed to have not looked for it.  Robots are generally seen as placeholders for missing flesh-and-blood workers, not as replacements (except in a few critical industries where it safer to use robots). 
 +  
 +Inaria is proud of its pioneering spirit, and that pride shows during the local celebrations such as "Landing" and "Founder's Day", where it is still possible to encounter citizens who directly knew someone who was part of the original colonization effort.  A large number of homes across the continent have incorporated into their structures the old shipping containers that provided shelter during the initial colonization efforts (and are still capable of operating "off the grid" for extended periods of time in the event of disaster), and many are featured during guided tours during celebrations as "living museums"
 +  
 +Firearms were part of the original colonization effort, and are still considered to be tools first and weapons second, especially given that only a fraction of the planet's surface has been tamed and is considered "safe" While it is permissible to openly carry pistols and certain forms of rifles in public - and people will rarely even raise an eyebrow at it - it is generally considered "good manners" to not brandish them, or to openly carry in certain establishments (hospitals, churches, schools, for instance).  In the few instances where carrying a weapon is strictly forbidden, guarded lockers are available (required by law, in fact) for secure storage and retrieval. 
 +  
 +====== Alliances ======
    *[[Oceania]] - Treaties of mutual defense, extradition, and letters of diplomatic recognition.     *[[Oceania]] - Treaties of mutual defense, extradition, and letters of diplomatic recognition. 
    *253 [[Mathilde]] (New Philadelphia) - Treaties of mutual defense, extradition, and letters of diplomatic recognition.     *253 [[Mathilde]] (New Philadelphia) - Treaties of mutual defense, extradition, and letters of diplomatic recognition. 
Line 29: Line 38:
    
 One O4-grade officer from each branch is nominated by the Chancellor and vetted by the Council to serve as the three O5-grade Joint Chiefs of Staff, the senior member becoming its Chairman. One O4-grade officer from each branch is nominated by the Chancellor and vetted by the Council to serve as the three O5-grade Joint Chiefs of Staff, the senior member becoming its Chairman.
 +  
 +The Coalition also sports one of Known Space's largest all-volunteer militias.  In times of crisis, they are used to augment the Peacekeepers, turning them into a force capable of defending the Coalition's interests on the ground.  As a militia, their use is generally limited to territories managed by the Coalition (even during the "Annyrion Civil War", they were only used to augment the Peacekeepers along the southern coastline of Inaria).  Members conduct annual refresher training at staggered intervals throughout the year, and are encouraged to participate in monthly sessions, as well (members are compensated for their time during both).  Militia members are typically issued a battle rifle, ammunition, and other equipment in a secure storage module to be kept at home - this equipment is subject to random audits, is only authorized for use in a declared emergency, and is generally only intended to allow members to reach staging areas, where they will receive any other required equipment.
 + 
 +Inarian building codes require construction of hardened blast shelters in all major buildings to protect against bombing.  The larger shelters contain medical care and command and control stations, and altogether, the estimated capacity is around 114% of the population.  The government and most businesses tend to locate critical computer information systems, communications systems, and emergency power generating equipment in their shelters as well, as they theoretically offer some defense against electromagnetic pulse weapons.
 + 
 +//(Note: Switzerland is an example of a small country that operates in a [[http://en.wikipedia.org/wiki/Military_of_Switzerland#Shelters_and_fortifications|similar]] [[http://en.wikipedia.org/wiki/Military_of_Switzerland#Equipment|manner]]. - Hagalaz)//
    
 ===== Peacekeeper Division ===== ===== Peacekeeper Division =====
annyrion_colonist_-_eisshari_coalition.1313716553.txt.gz · Last modified: 2011/08/19 01:15 by hagalaz