belters
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- | Belters are a class of recoms distinct from the common " | ||
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- | Belter is short for " | ||
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- | Other recoms were given animal-like traits for a number of reasons: superior senses of smell, hearing, or night vision, special abilities such as flight, and the ability to survive in conditions that were not as good for humans. But there was another reason: to distinguish them visually from humans and reinforce the idea that recoms are inferior. It's easier to enslave people who don't look like you, who you consider subhuman. It also helps prevent your artificial beings escaping and hiding among the human population. | ||
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- | With belters it was different. They lived indoors, in a controlled environment, | ||
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- | When Earth was devastated by the Apocalypse War, civilization survived only in space colonies scattered around the solar system. Luna and Mars were the largest colonies, but many more were small asteroid colonies. Some of these colonies were too small to remain self-sufficient after the war and were abandoned, but many other survived. As decades passed and recom civilization recovered from the aftermath of the war, asteroid mining and colonization has begun to grow again: some abandoned colonies have been re-inhabited and new ones have been established. | ||
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- | The belter genome runs about 97 to 98 percent the same as human DNA, which technically makes them slightly less " | ||
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- | In addition to their human-like appearance, belters differ from furry recoms in another important way: they have no legs. Instead of legs, each belter has at least four arms and hands, and often more. This allows the belter to anchor himself with one or two handholds while using the remaining hands for work. Belters occur in a number of species, just as furry recoms do. However, instead of canines, felines, mustelids and such, belter species have various forms with different numbers of arms and other body parts. The most common species is the " | ||
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- | The gemini belters are particularly distinctive. Conjoined forms are not unknown among furries, but they are much more widespread among belters. These were originally designed on the theory that a conjoined form would require less resources to support than two recoms, while still being able to double-check each other and stay alert through long shifts of work. Geminis have developed their own traditions and viewpoints: their form requires them to learn the arts of cooperation and compromise to a high degree. They take pride in these skills, and feel that they exemplify the best qualities of belter society as a whole. Although conjoined furries are often viewed as handicapped or freakish, gemini belters are more likely to be found among the "upper crust" of their society and are never viewed as being disadvantaged. | ||
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- | Aside from these visible physical traits, there are a few less obvious genetic modifications. All belters, without exception, have genes which prevent their bodies from suffering any ill effects of living without gravity. They never suffer from claustrophobia, | ||
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- | Although most comfortable in zero gravity, belters are able to tolerate high acceleration for short times. Given a suitable acceleration couch, they have no problem flying on high-performance spaceships. (Long-necked belters are an exception, as they can suffer injury from high acceleration.) Moving around on a planet' | ||
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- | On planets with forested areas, belters can learn to become excellent climbers -- but, as with walking, this takes practice. Belters have no natural fear of falling, which can lead to overconfidence and a few mishaps as they learn to climb. In theory, belters should be able to swim well, but few have ever seen it done. Belters are extremely wary about open pools of water, since loose water floating around in zero gravity can be a dangerous thing. Fear of drowning (hydrophobia) and fear of wide open spaces (agoraphobia) are common problems for belters visiting a planetary surface. | ||
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- | Belter culture has been shaped by their history and environment. They live in a naturally hostile, unforgiving environment, | ||
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- | However.... They also can be cliquish, conformist, and have a strong sense of who's part of their group and who isn't. Rocking the boat is frowned upon, and the true misfit or eccentric can have a hard time getting along on a belter colony. Their society has little tolerance for crime. Although usually friendly toward outsiders, belters rarely confide in them or allow them easy entry into their organizations. They are skilled engineers, but are not known for deep thinking or inventiveness in fields of science and art. Their society on the whole is insular, and does not interact with furry society much: they trade freely with furries in raw materials, manufactured goods and food, but rarely in entertainment, | ||
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- | The largest belter colony -- and the third largest colony in the Solar System, after Luna and Mars -- is New Philadelphia. Its tunnels are dug into the loose gravel and sand of asteroid 253 Mathilde: an irregular, carbonaceous, | ||
belters.1279284785.txt.gz · Last modified: 2010/07/16 12:53 by zobeid