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biomechatronics [2011/07/24 02:42] – [History] hagalazbiomechatronics [2011/07/24 02:42] (current) – [History] hagalaz
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 //OOC Note: As of 2011, the prosthetic arm is not truly biomechatronic in that signals only go one way, from Claudia to the arm. Dr. Kuiken is working on the next step of having the arm provide feedback to her, including sensations such as pain and pressure. Note also that this is different than a myoelectric prosthesis -- which relies on currents generated by contraction of muscles (for example, in a stump remnant of an amputated limb) to control the prosthesis -- because the sensors involved are detecting nerve activity from the subject's median nerve - Hagalaz.// //OOC Note: As of 2011, the prosthetic arm is not truly biomechatronic in that signals only go one way, from Claudia to the arm. Dr. Kuiken is working on the next step of having the arm provide feedback to her, including sensations such as pain and pressure. Note also that this is different than a myoelectric prosthesis -- which relies on currents generated by contraction of muscles (for example, in a stump remnant of an amputated limb) to control the prosthesis -- because the sensors involved are detecting nerve activity from the subject's median nerve - Hagalaz.//
    
-With the advent of modern microneurosurgical techniques, it became possible to map the terminii of the brachial and lumbosacral nerve plexuses, allowing for prostheses with more precise movement control with kinesthetic sense and even limited 'cutaneous' [[neuroprosthetics|sensory]] feedback. The first limb designs to take advantage of these techniques were bulky, but as time passed, it became possible to build limb designs that roughly matched the original limb size while providing a respectable percentage of the original limb's functionality.+With the advent of modern microneurosurgical techniques, it became possible to map the terminii of the brachial and lumbosacral nerve plexuses, allowing for prostheses with more precise movement controlkinesthetic senseand even limited 'cutaneous' [[neuroprosthetics|sensory]] feedback. The first limb designs to take advantage of these techniques were bulky, but as time passed, it became possible to build limb designs that roughly matched the original limb size while providing a respectable percentage of the original limb's functionality.
    
 One thing that has not changed is the requirement for rehabilitation and training in a controlled environment to allow the host body and new limb to become a single functional unit. One thing that has not changed is the requirement for rehabilitation and training in a controlled environment to allow the host body and new limb to become a single functional unit.
biomechatronics.txt · Last modified: 2011/07/24 02:42 by hagalaz