choices
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choices [2011/05/05 03:31] – [Aliens] added Skiltaire blurb and links to planets. hagalaz | choices [2013/08/18 22:45] – zobeid | ||
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- | What kinds of people can you play here? After [[character creation]], this guide will help you decide what your character can look like. Here's a summary of some kinds of character that fit with the [[encyclopedia galactica|theme of Furscape MUCK]]. | + | What kinds of people can you play here? After [[character creation]], this guide will help you decide what your character can look like. Here's a summary of some kinds of character that fit with the [[encyclopedia galactica|theme of Furscape MUCK]]. Note that dallen, eisshari, human, AI, odontonian and skiltaire characters have some strings attached and should be discussed with the staff. Belter, other recom (including taur and chakat), irbis, and kirru are open to new applications. |
- | ====== Furry Recoms ====== | + | ====== |
- | Furry [[recom]]s originally were developed on Earth prior to the [[Apocalypse War]] to serve humans. They were created as soldiers, nurses to care for the elderly, to perform menial tasks, and in some cases for entertainment. They competed against robots in many of these fields and were regarded as " | + | [[Recom]]s originally were developed on Earth prior to the [[Apocalypse War]] to serve humans. They were created as soldiers, nurses to care for the elderly, to perform menial tasks, and in some cases for entertainment. They competed against robots in many of these fields and were regarded as " |
- | Furry species | + | Recoms |
- | Mating between different species is commonplace in our setting. Different species often have trouble conceiving naturally, but medical services exist to help resolve any incompatibility. Hybrid or "cross breed" | + | Mating between different species is commonplace in our setting. Different species often have trouble conceiving naturally, but medical services exist to help resolve any incompatibility. Hybrid or "cross breed" |
- | ====== Chakats ====== | ||
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- | Chakats are also furry recoms, however they differ somewhat in history and society. Most recoms were originally created by corporations for profit, designed as servants to humanity. Chakats were created by a non-profit institute who wanted to produce worthy heirs to humanity. Chakats have never had the limitations of gender, speech or intelligence that other recoms were subjected to. All chakats are hermaphrodites, | ||
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- | Chakats are generally unable to interbreed with other recom species. Sometimes they can breed successfully with other taurs, such as foxtaurs. Successfully producing children with a bipedal mate may be possible through artificial means, but it would require extensive genetic restructuring of the embryo, and would be quite expensive. | ||
====== Mutations ====== | ====== Mutations ====== | ||
- | Recom genetics is a mess. Recoms were produced by a wide range of companies using genomic materials from a wide range of sources, and were never designed to be genetically compatible with one another. In addition, | + | Recom genetics is a mess. Recoms were produced by a wide range of companies using genomic materials from a wide range of sources, and were never designed to be genetically compatible with one another. In addition, |
- | + | ||
- | During the Apocalypse War, nano-weapons were developed which could physically restructure an adult -- they could change a person' | + | |
+ | During the Apocalypse War, [[nanotechnology|nano-weapons]] were developed which could physically restructure an adult -- into ground meat. But there remain persistent (though incorrect) beliefs that Earth harbors nanites or viruses capable of triggering comic-book-style ' | ||
====== Age ====== | ====== Age ====== | ||
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- | [[Belter]]s are recoms designed to live and work in outer space, in microgravity (or "zero gee") environments. They were created using the same technology that created furry recoms, but they are very different in other ways. They do not resemble any animal species, but they look generally similar to humans. The main distinguishing trait of belters is that they never have any legs, and they almost always have more than two arms. Their society is very independent of other recoms, with its own customs and traditions. | + | [[Belter]]s are recoms designed to live and work in outer space, in microgravity (or "zero gee") environments. They were created using the same technology that created |
====== Aliens ====== | ====== Aliens ====== | ||
- | It has been known for a long time that the Milky Way contains | + | It has been known for a long time that the Milky Way must contain |
[[Eisshari]]. Long ago the [[Dallen]] civilization founded a colony on [[Annyrion]]. They brought the Eisshari along with them as servants. Later, for reasons unknown, the Dallens abandoned Annyrion, but they left some Eisshari behind. For several thousand years the Eisshari have survived and maintained a primitive culture. Eisshari ruins are found in [[Lopanga]] continent, but no Eisshari live there now. Some of them still live on [[Inaria]] continent, most in the Eissshari quarter of Annyrion City. (note: Very little is determined about the Eisshari. Any player who wants to flesh them out would probably be welcome to do so, but it must be done in consultation with the staff) | [[Eisshari]]. Long ago the [[Dallen]] civilization founded a colony on [[Annyrion]]. They brought the Eisshari along with them as servants. Later, for reasons unknown, the Dallens abandoned Annyrion, but they left some Eisshari behind. For several thousand years the Eisshari have survived and maintained a primitive culture. Eisshari ruins are found in [[Lopanga]] continent, but no Eisshari live there now. Some of them still live on [[Inaria]] continent, most in the Eissshari quarter of Annyrion City. (note: Very little is determined about the Eisshari. Any player who wants to flesh them out would probably be welcome to do so, but it must be done in consultation with the staff) | ||
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[[Skiltaire]]. Skiltaire are recent arrivals in recom space. | [[Skiltaire]]. Skiltaire are recent arrivals in recom space. | ||
- | Other aliens. . . Once in a while a stray alien ship makes its way into recom-colonized space. It could be a deep space exploration ship, a colony ship, or an off-course trader. These incidents are uncommon, and contact | + | Other aliens. . . History only records |
====== Robots ====== | ====== Robots ====== | ||
- | Robots wre the " | + | [[robotics|Robots]] wre the " |
That doesn' | That doesn' | ||
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Each colony world has its own high-speed network, its own version of the " | Each colony world has its own high-speed network, its own version of the " | ||
- | If you want to play a robotic character, you should be very mindful of the advantages and disadvantages. You can be in more than one place at a time, using multiple drones. You can send your drones into risky situations, and not worry about " | + | If you want to play a robotic character, you should be very mindful of the advantages and disadvantages. You can be in more than one place at a time, using multiple drones. You can send your drones into risky situations, and not worry about " |
Drones are humanoid but generally can't be mistaken for living humans or recoms. With some effort you might be able to disguise one with elaborate coverings that would fool somebody at a distance, but not really up close. | Drones are humanoid but generally can't be mistaken for living humans or recoms. With some effort you might be able to disguise one with elaborate coverings that would fool somebody at a distance, but not really up close. | ||
- | Finally. . . If you play as an AI, you can have your CPU installed on a spaceship. Spaceships are highly automated in our setting, and it's considered perfectly normal to have an AI on board. Then you can take your drones with you wherever the ship goes, and control them on any colony world where your ship lands or is in orbit. (The only real disadvantage is the obvious one: you have to get your hands on a working spaceship before you can play this type of character.) | + | Finally. . . If you play as an AI, you can have your CPU core installed on a spaceship. Spaceships are highly automated in our setting, and it's considered perfectly normal to have an AI on board. Then you can take your drones with you wherever the ship goes, and control them on any colony world where your ship lands or is in orbit. (The only real disadvantage is the obvious one: you have to get your hands on a working spaceship before you can play this type of character.) |
====== Humans ====== | ====== Humans ====== | ||
- | [[Human]]s are distinctly out of fashion in the world of Furscape. The majority of them were wiped out during the [[Apocalypse War]] on [[Earth]]. Survivors have faced discrimination due to their history. Many humans have interbred | + | [[Human]]s are distinctly out of fashion in the world of Furscape. The majority of them were wiped out during the [[Apocalypse War]] on [[Earth]]. Survivors have faced discrimination due to their history. Many humans have had children |
choices.txt · Last modified: 2013/08/24 06:22 by abiri