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class-zero_ship_mecha_construction [2011/06/26 04:08] – [Mecha Operation] - punctuation hagalazclass-zero_ship_mecha_construction [2011/08/07 01:31] – [What About Robot Walker-style Mecha?] hagalaz
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 ===== What About Robot Walker-style Mecha? ===== ===== What About Robot Walker-style Mecha? =====
-While we do not have giant, //Robotech//- or //Battletech//-style walking robots, Furscape's theme DOES allow for powered exoskeletons.  Power loaders, and heavy construction or cargo-loading exoframes such as those seen in the movie //Aliens// or the manga/movie //Appleseed// are considered themely (as of May 17, 2004), within the other theme and rules of the MUCK (no artificial gravity, anti-gravity flight systems, etc...).  +While we do not have giant, //Robotech//- or //Battletech//-style walking robots, Furscape's theme DOES allow for powered exoskeletons.  Power loaders, and heavy construction or cargo-loading exoframes such as those seen in the movie //Aliens// or the manga/movie //Appleseed// are considered themely (as of May 17, 2004), within the other theme and rules of the MUCK (no artificial gravity, anti-gravity flight systems, neural interface controls, etc...).  
    
 ===== Movement Options ===== ===== Movement Options =====
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 Mecha created as class-zero spacecraft may be equipped with armor, weapons, and other LITE modules, limited only by four free module slots that all class-zero spacecraft have (see [[Spaceship Upgrades]] for details).  Mecha created as class-zero spacecraft may be equipped with armor, weapons, and other LITE modules, limited only by four free module slots that all class-zero spacecraft have (see [[Spaceship Upgrades]] for details). 
  
-Mecha created as terrestrial vehicles or exoframes may be equipped with armor, and scaled-up small arms or man-portable light anti tank armament (availability of military-grade armor, heavy weapons, appropriate ammo, and fire-control/targeting systems is at the discretion of Roleplay Staff). They may NOT be equipped with spaceship-class LITE weapons, and while the ''**@mecha-approve**'' process may automatically install armor and engines, these are to be ignored for the purposes of roleplay.+Mecha created as terrestrial vehicles or exoframes may be equipped with armor, and scaled-up small arms or man-portable light anti tank armament (availability of military-grade armor, heavy weapons, appropriate ammo, and fire-control/targeting systems is at the discretion of Roleplay Staff). They may NOT be equipped with spaceship-class LITE weapons, and while the ''**'@mecha-approve'**'' process may automatically install armor and engines, these are to be ignored for the purposes of roleplay.
    
 If described as armored, protection for non-military terrestrial vehicles and exoframes will be granted for man-portable small arms and shrapnel from nearby explosions.  Rounds fired at an armored exoframe by anti-materiel or light anti-tank weapons are likely to penetrate, and depending on point of aim, may wound/kill the occupant.  If described as armored, protection for non-military terrestrial vehicles and exoframes will be granted for man-portable small arms and shrapnel from nearby explosions.  Rounds fired at an armored exoframe by anti-materiel or light anti-tank weapons are likely to penetrate, and depending on point of aim, may wound/kill the occupant. 
class-zero_ship_mecha_construction.txt · Last modified: 2012/01/15 08:48 by devik