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spaceship_construction [2013/09/27 01:56] – [Describe the Ship Object] zobeidspaceship_construction [2013/09/27 02:14] – update for new @shipapprove program zobeid
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 It is now time to begin creating the structure of rooms that is to go inside. The first of these rooms will be a Parent Room that contains all the other rooms of your vehicle for safe keeping. This room must be declared as follows: (And notice that we register this room as **$MyVehRooms** for easy future reference.) It is now time to begin creating the structure of rooms that is to go inside. The first of these rooms will be a Parent Room that contains all the other rooms of your vehicle for safe keeping. This room must be declared as follows: (And notice that we register this room as **$MyVehRooms** for easy future reference.)
  
-===== Dig the Ship'parent room =====+===== Move to the Ship'Parent Room ===== 
 +  
 +To enter your ship:
  
-''**@dig <vehiclename> Parent Room = $lite/parent/Spaceship = $MyVehRooms**'' +''**enter $myvehicle**''
  
-===== Move to the Ship's parent room and get to work! ===== +To find the dbref number of your ship's parent room:
-  +
-It will be easier to edit this new room when you are inside, so go there.+
  
-''**@tel me=$MyVehRooms**'' +''**examine here**''
  
-Make sure there are no properties on your room. While standing inside, type:+The very top line should list the parent room.  You should see something similar to:
  
-''**EXAMINE here=/**'' +**Inside Zobeid's Vehicle(#7945RJ)  Owner: Zobeid  Parent: Zobeid's Vehicle Parent(#7950RJ)**
-  +
-There should be nothing there. If there is anything there, remove it and repeat. +
-  +
-Because actions inherit down the environment, and all the rooms in your ship are either directly or indirectly going to be below this one, any action you create on this object will be available from every room in your vehicle. This makes it the ideal place to install your home-made MPI commands from. If you have none, you may skip this step.+
  
-===== Describe the Ship's parent room =====+What you want is the number at the end.  In this case: **#7950** 
 + 
 +We'll register it much as before: 
 + 
 +''**@reg #me #7950=MyVehRooms**'' 
 + 
 +You can go there using @teleport, or @tel for short: 
 + 
 +''**@tel me=$MyVehRooms**'' 
 + 
 +Because actions inherit down the environment, and all the rooms in your ship are either directly or indirectly going to be below this one, any action you create on this object will be available from every room in your vehicle. This makes it the ideal place to install your home-made MPI commands from. If you have none, you may skip this step.
  
 There is only limited freedom in how this particular room should be described - use the following: There is only limited freedom in how this particular room should be described - use the following:
  
-''**@DESC $MyVehRooms = Builder: <your name>, Co-builders: <anyone else helping you>, Reason for building: <what the ship is for>, <enter any other comments you like to mention as related to the ship construction here>**''+''**@desc $MyVehRooms=Builder: <your name>, Co-builders: <anyone else helping you>, Reason for building: <what the ship is for>, <enter any other comments you like to mention as related to the ship construction here>**''
    
 ===== Start making the actual interior rooms for your ship ===== ===== Start making the actual interior rooms for your ship =====
spaceship_construction.txt · Last modified: 2013/10/17 01:59 by zobeid