spaceship_operations
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spaceship_operations [2011/08/21 02:53] – [Reloading From a Crate] hagalaz | spaceship_operations [2011/08/21 03:02] – [Realspace Navigation] hagalaz | ||
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Every location in space has three coordinates, | Every location in space has three coordinates, | ||
- | Navigation computers are available, and show local coordinates within a 100 sector range by typing '' | + | Navigation computers are available, and show local coordinates within a 100 sector range by typing '' |
|Displaying LOCAL REALSPACE map coordinates. . . |\\ | |Displaying LOCAL REALSPACE map coordinates. . . |\\ | ||
|Sector Name | X| Y| Z|\\ | |Sector Name | X| Y| Z|\\ | ||
- | |Aphrodite | + | |Mercury |
- | |Artemis Station | + | |Venus | |
- | |Bromia | + | |Earth/ |
- | |Desray Station | + | |Mars | |
- | |Greyphilt | + | |Sol Jumpgate |
- | |Iridia Jumpgate | + | |Gaspra |
- | |Katra | | + | |Mathilde |
- | |Oberon | + | |Jupiter |
- | |Oceania | + | |Saturn |
- | |Vesper | + | |Uranus |
+ | |Neptune | 2211| 2043| 1|\\ | ||
+ | |||
+ | Note: Sol, of course, is centered at 0 0 0 in Sol System. | ||
- | So, in order to visit Oceania, while located anywhere in Iridia | + | So, in order to visit Mars, while located anywhere in Sol System, I would type: '' |
There are some limitations. For one, the navigation system won't accept any destination over 100 AU away from where you are. For another, moving on the spacegrid requires fuel. If you run out of fuel during flight, you could be stranded until somebody comes to help you (fortunately, | There are some limitations. For one, the navigation system won't accept any destination over 100 AU away from where you are. For another, moving on the spacegrid requires fuel. If you run out of fuel during flight, you could be stranded until somebody comes to help you (fortunately, | ||
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You should have already learned to use the damage status command to see what components you have installed, and which ones are hurting. When components are damaged, you need to use the repair command. It has four forms. | You should have already learned to use the damage status command to see what components you have installed, and which ones are hurting. When components are damaged, you need to use the repair command. It has four forms. | ||
- | Typing '' | + | Typing '' |
|Help information for repairs:| | |Help information for repairs:| | ||
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The position of a component is the mounted location on your ship. For example, if you were repairing a 30mm ETG cannon mounted in Medium Turret 1, you would have to type: | The position of a component is the mounted location on your ship. For example, if you were repairing a 30mm ETG cannon mounted in Medium Turret 1, you would have to type: | ||
- | '' | + | '' |
- | If you don't have repair parts (or " | + | If you don't have repair parts (or " |
Repairs are also limited by your location. If you are in open space without any repair facilities, you can't repair components beyond damage level 4. At a class 1 repair yard, you can repair components from damage level 5. A class 2 repair yard can handle damage level 6, and the repairs will be done at double the normal speed. A class 3 yard can handle damage level 7, and repairs are done at triple speed. Damage level 8 means a component is destroyed, and there' | Repairs are also limited by your location. If you are in open space without any repair facilities, you can't repair components beyond damage level 4. At a class 1 repair yard, you can repair components from damage level 5. A class 2 repair yard can handle damage level 6, and the repairs will be done at double the normal speed. A class 3 yard can handle damage level 7, and repairs are done at triple speed. Damage level 8 means a component is destroyed, and there' | ||
- | While repairing a component, you must stay on board the ship or else in the same room with it. If you leave the area (i.e. navigate out of the sector), repairs will be halted. If several crew members are doing repairs, you can use '' | + | While repairing a component, you must stay on board the ship or else in the same room with it. If you leave the area (i.e. navigate out of the sector), repairs will be halted. If several crew members are doing repairs, you can use '' |
spaceship_operations.txt · Last modified: 2011/10/11 02:50 by abiri