User Tools

Site Tools


starship_weaponry_and_defenses

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
starship_weaponry_and_defenses [2011/07/31 20:08] – redefined shipboard defenses to reflect our hard SF background. hagalazstarship_weaponry_and_defenses [2011/07/31 21:08] – [Missiles] - corrected spelling of "Namiki". hagalaz
Line 11: Line 11:
 Rocket propelled **guided missiles** (or "torpedoes" as some traditionalists still insist on calling them) are expensive but generally have a greater chance of hitting their target, since they can respond to the evasive maneuvers of a target ship. They can also carry a large explosive charge or other warhead.  Short-range fighter-based weapons such as Omicron Industries 'Lancet' unguided rocket pods and 'Shkval' unguided rocket-propelled bomb are also included in this category. Rocket propelled **guided missiles** (or "torpedoes" as some traditionalists still insist on calling them) are expensive but generally have a greater chance of hitting their target, since they can respond to the evasive maneuvers of a target ship. They can also carry a large explosive charge or other warhead.  Short-range fighter-based weapons such as Omicron Industries 'Lancet' unguided rocket pods and 'Shkval' unguided rocket-propelled bomb are also included in this category.
    
-Sternmetal Horizons manufactures the HAWK, EAGLE, and PHOENIX anti-ship missiles and launch systems, and has licensed the technology to Nakimi Industries.  In addition, InterCore and Omicron Industries both have weapons divisions producing various missile designs.+Sternmetal Horizons manufactures the HAWK, EAGLE, and PHOENIX anti-ship missiles and launch systems, and has licensed the technology to Namiki Industries.  In addition, InterCore and Omicron Industries both have weapons divisions producing various missile designs.
  
 ==== Directed-Energy Weapons ==== ==== Directed-Energy Weapons ====
Line 25: Line 25:
 ECM defends ships by attempting to spoof missiles into missing.  While stealthy radar-absorbing/deflecting coatings are available, it is nearly impossible to passively conceal a ship's location in space due to differences in temperature when compared to the cosmic background.  This is where ECM comes into play by confusing or even sometimes disabling sensors on incoming missiles.  Nearly every corporation that builds starship components also has a division that manufactures shipboard countermeasures systems. ECM defends ships by attempting to spoof missiles into missing.  While stealthy radar-absorbing/deflecting coatings are available, it is nearly impossible to passively conceal a ship's location in space due to differences in temperature when compared to the cosmic background.  This is where ECM comes into play by confusing or even sometimes disabling sensors on incoming missiles.  Nearly every corporation that builds starship components also has a division that manufactures shipboard countermeasures systems.
    
-Evasive maneuvers, contrary to mental images conjured by people who have grown up on movies like the //Star Wars// series, are primarily an effort to avoid contact with incoming rounds, laser energy, and missiles by putting as much space as possible between you and the opposing ship without actually breaking contact.  Moving your ship so that something else lies between you and incoming rounds is also considered evasive maneuvering.  While some random movement can make it more challenging to hit you, all starships - even "space fighters" - are bound by the same laws of physics, and the closer you get to an enemy ship, the less likely you will be able to simply dodge incoming fire+Evasive maneuvers, contrary to mental images conjured by people who have grown up on movies like the //Star Wars// series, are primarily an effort to avoid contact with incoming rounds, laser energy, and missiles by putting as much space as possible between your ship and the opposing ship's weapons without actually breaking contact.  Moving your ship so that something else lies between you and incoming rounds is also considered evasive maneuvering.  While some random movement at a distance can make it more challenging to hit you, all starships - even "space fighters" - are bound by the same laws of physics, and the closer you get to an enemy ship, the less likely you will be able to simply dodge incoming fire.
-  +
-Nearly every corporation that builds starship components also has a division that manufactures shipboard countermeasures systems.+
    
 Armor is the final protection a ship has against weapons that make contact with the ship's hull. Armor is the final protection a ship has against weapons that make contact with the ship's hull.
starship_weaponry_and_defenses.txt · Last modified: 2011/07/31 21:10 by hagalaz