space_travel
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- | FIXME - RPS needs to go/no-go this page before it should be used - H. | ||
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====== A Guide for Interplanetary and Interstellar Travelers ====== | ====== A Guide for Interplanetary and Interstellar Travelers ====== | ||
By now, some of you may have noticed the rapid travel times that spacecraft on the LITE grid have, and how, in some cases it seems that they appear to be traveling faster than the speed of light. | By now, some of you may have noticed the rapid travel times that spacecraft on the LITE grid have, and how, in some cases it seems that they appear to be traveling faster than the speed of light. | ||
- | Those of you who have seen the various //Indiana Jones// movies may remember the "red line on the world map" | + | Those of you who have seen the various //Indiana Jones// movies may remember the "red line on the world map" |
+ | |||
+ | Above all, remember that it should take you as long as it takes you to get there while roleplaying the journey. | ||
+ | //By the way, this is a good excuse to have more than one alternate character. - Hagalaz// | ||
+ | | ||
Here are a few good rules of thumb for interplanetary travelers moving through realspace to get from point A to B. | Here are a few good rules of thumb for interplanetary travelers moving through realspace to get from point A to B. | ||
* Allow for at least two to three days travel between planets such as Earth and Mars. Note that this involves a constant acceleration of one gravity, with fuel and reaction mass requirements that accompany such a burn. If your ship is traveling more slowly, adjust your travel time accordingly. | * Allow for at least two to three days travel between planets such as Earth and Mars. Note that this involves a constant acceleration of one gravity, with fuel and reaction mass requirements that accompany such a burn. If your ship is traveling more slowly, adjust your travel time accordingly. | ||
* Allow for around one to two day's travel time between a major planet and the closest jumpgate. | * Allow for around one to two day's travel time between a major planet and the closest jumpgate. | ||
- | * For travelers in Sol System traveling between the inner system and outer system via hyperspace, the approximate travel time from Luna to Jupiter Station is approximately | + | * For travelers in Sol System traveling between the inner system and outer system via hyperspace, the approximate travel time from Luna to Jupiter Station is approximately |
- | Here are a few good rules of thumb for travel through hyperspace. | + | Here are a few good rules of thumb for [[faster-than-light|travel through hyperspace]]. |
- | * Travel between | + | * Travel between Sol's jumpgate |
- | * Iridia System is the normal departure point for travel to Amazonia and Felios Systems, and it takes approximately twenty-four hours to travel to either system from Iridia, so a ship traveling between Sol and Felios would take around two days, gate to gate, with a brief stop in Iridia System. | + | * Iridia System is the normal departure point for travel to Amazonia and Felios Systems, and it takes approximately twenty-four hours to travel to either system from Iridia. A ship traveling between Sol and Felios would take around two days, gate to gate, with a brief stop in Iridia System. |
- | Above all, remember that it should take you as long as it takes you to get there while roleplaying the journey. | ||
space_travel.1312039819.txt.gz · Last modified: 2011/07/30 15:30 by hagalaz