By now, some of you may have noticed the rapid travel times that spacecraft on the LITE grid have, and how, in some cases it seems that they appear to be traveling faster than the speed of light. This is part of how the grid is designed, mostly to facilitate OOC movement of ships.
Those of you who have seen the various Indiana Jones movies may remember the “red line on the world map” transatlantic travel segues. A good rule of thumb for roleplay is to imagine a trip between planets or between star systems to work the same way. Just like it didn't really take Indy two minutes to travel from the eastern United States to Istanbul, Turkey, it doesn't really only take you five minutes to travel from Luna to Thinora System.
Above all, remember that it should take you as long as it takes you to get there while roleplaying the journey. If you don't actually want to physically step inside a spaceship to take your trip, you can still use the
jumproom command to OOCly move between worlds. Just remember that the IC component of your travel isn't instantaneous. If you tell Character Group A you're taking a trip to another star system, don't show up the next hour/day and say “Hey! I'm back!” to Character Group A, no matter which method you use to travel.
By the way, this is a good excuse to have more than one alternate character. - Hagalaz
Here are a few good rules of thumb for interplanetary travelers moving through realspace to get from point A to B.
Here are a few good rules of thumb for travel through hyperspace.